Blender UV Toolkit Overview

UV Sync

toggle_uv_sync Toggle the UV Sync mode with the given settings.

Tools

sharp_edges_from_uv_islands Sharp Edges From UV Islands - marks the UV Islands boundaries with sharp edges and activates smooth shading.

sharp_edges_from_uv_islands

border_seam Border Seam - mark seams around the selection border.

border_seam

mirror_seam Mirror Seam - mirror selected edges and mark them with seams.

mirror_seam

split_faces_move Split Faces - separates the selected faces and activates the move tool.

clear_all_seams Clear all Seams - clear all seams of objects in edit mode.

Unwrap

unwrap_selected Unwrap - unwrap the selected faces.

unwrap_selected

straighten_island Straighten Island - straightens the selected edges and relaxes faces around.

straighten_island

straighten Straighten UVs - aligns the selected faces.

straighten_uvs

gridify Gridify - makes the grid square.

gridify

Align

align_uv_min_y Align UV - aligns elements to the maximum or minimum point.

align_uv_verts_mode

align_uv_islands_mode

Arrange

orient_islands Orient Islands - rotate Islands to the most nearest axis.

orient_islands

orient_to_edge Orient to Edge - rotates the island at selected points to the nearest axis.

orient_to_edge

stack_islands Stack Islands - stacks the selected islands on top of each other.

stack_islands

stack_similar_islands Stack Similar Islands - stacks the identical islands.

stack_similar_islands

unstack_islands Unstack Islands - places islands in an axis with a given indent.

unstack_islands

distribute Distribute - align the selected vertices evenly or keeping edges length.

distribute

match_islands Match Islands - make near-identical islands identical.

match_islands

randomize_islands Randomize Islands - randomize UV islands position, scale, or rotation.

Select

select_island_border Island Border - select an island boundaries.

select_similar_islands Similar Islands - select similar islands.

invert_selection Invert selection - invert selection locally or globally.

find_udims_crossing Find UDIM crossing - find islands that cross the borders of UDIM.

find_udim_crossing

icon_toggle_material Toggle Material - toggles materials between initial and checker material.

toggle_material

icon_toggle_color_mode Toggle Color Mode - show or hide texture in viewport.

toggle_color_mode

icon_toggle_grid_type Toggle Grid Type - switches the type of standard texture.

toggle_grid_type

Checker Map

Cleanup

remove_all_checker_materialsRemove All Checker Materials - completely remove all checker materials and textures.

Links

Tutorials Youtube Twitter Gumroad BlenderMarket BlenderArtists Polycount